1Two things light does
Light goes straight — until a glass wall bounces it back
You only need two ideas. Watch each one:
Light travels straight
Point a beam and it shoots in a straight line until it bumps into something. On its own it never curves.
Glass can bounce it back
When light inside glass skims the wall at a shallow angle, the wall acts like a mirror and bounces every bit of it back inside.
2Two ways light can hit the wall
A steep hit leaks — a grazing hit bounces
It all comes down to the angle the light hits the inside wall. There's a tipping point between two cases:
Leaks out 💧
Light hits the wall almost head-on. The wall lets it pass through — the beam escapes into the air.
Bounces back ↩️
Light skims along the wall at a shallow angle. The wall reflects all of it back inside, like a mirror.
3Your turn — aim the beam
Tilt a ray inside a straight glass thread
Here's a straight piece of glass. Drag the slider to aim the light steeper or shallower, and watch what each wall does when the beam hits it.
4Now bend the thread
Can the light follow the curve to the far end? 🔦
Same glass, but now it bends — with a little light-catcher at the end. There's a special tipping-point angle (the critical angle). Guess first, then send a pulse and watch.
Guess before you send the light
You tilt the light ray inside the bendy glass thread. Which angle keeps the light trapped instead of leaking out the side?